If anyone wants to help me with God Cards, let me know.
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So, I recently started reading a translated version of the Nansō Satomi Hakkenden (which is a great book btw), and since Yu-Gi-Oh doesn’t seem to have an archetype based on the book, I thought it would be fun to do so.
Nansō Satomi Hakkenden - WikipediaEN.WIKIPEDIA.ORG
The problem is with the archetype’s gimmicks and potential problems with the deck ratios. Beyond this deck being a mix of Warrior and Beast Warrior monsters (especially the latter), the book on which the archetype is based features a wide variety of characters, most notably: Satomi Yoshizane, Satomi Suemoto, Sugikura Ujimoto, Horiuchi Sadayuki, Fuse-hime, Yatsufusa, and the Eight Dog Warriors. These are the characters I want to base the archetype on, and I had the idea for it to be either a midrange or aggro deck focused around swarming and board breaking, but having an alternate win condition in the form of Yatsufusa.
See, beyond overwhelming the opponent, the goal of the deck is to have all Eight Dog Warriors in either the field, Graveyard, or Banished area, then use Contact Fusion to shuffle them into the deck and play Yatsufusa. Then, summon Fuse-hime and attack directly with Yatsufusa to win. Fuse-hime would have an effect to crest an opening for a direct attack, and the other cards (based on Satomi Yoshizane, Satomi Suemoto, Sugikura Ujimoto, Horiuchi Sadayuki) would focus on relocating the cards and breaking the opponent’s board to avoid a counter.
This is the concept I have, but I’m worried not only about how to get the archetype to work, but also about deck ratios with the sheer amount of monsters this would have. If you have any suggestions, please let me know, and thanks!
Just Updated
I have a Yugioh AU called God Cards. I messaged LHK. It seems no one uses this place.
New monster card types, new monster types, new ideas, awesome gameplay! BOOM!
It plays like PVZ1. More coming soon. Includes cards from S Code Knight
So, I had an idea for an archetype, but I have no idea how to do it. The archetype draws inspiration from Fur Hire, Artifact, and Phantom Beast for the actual monsters, but the effects are something I'm confused on, as I want this to be an archetype of Illusion monsters. This archetype is called Battlegend (戦魔), derived from "legendary (creature)" and "battle," and would ideally be an aggro deck focused on not only swarming to bring out boss monsters and restrict the opponent, but, I also wanted to take advantage of Illusion monsters being able to battle without monsters being destroyed by having them be able to attack in defense mode, and/or, pressure the opponent into playing certain cards, then punish them for playing said cards, and they'd also have a field spell to help with this. Also, since this is inspired by Fur Hire, Artifact, and Phantom Beast, each of would be anthropomorphic mythical creatures based on various weapons, with the boss monsters being based on legendary weapons. The monsters would serve as familiars, and both wield the weapon and are the weapon, sorta like how Pyra and Mythra in Xenoblade Chronicles both wield and are the Aegis.
I literally just had the idea for the archetype now so I don't have much more detail to give, but I'd be greatly appreciative for any and all help you can give. Thank you!
I call it Rift Summoning and it’s like a mix of Fusion and Synchro. I wanna try and make it make sense and I thought you guys could help with that.
https://ycm.fandom.com/wiki/Wilderness
So, awhile back, me and @The Nepfessor worked together on a series based on The Wild Animals I Have Known. I was wondering if I could have some help working on the art for the cards and would be greatly appreciative if someone could help with this series. I care deeply about these cards and want to be able not only show it to others, but, actually be able to play against my friends with it (Obviously in unofficial matches, no way I'm using this in a competitive setting). Thank you so much in advance! :)
Hi! For awhile now, I've been struggling to make an archetype and now that I've finally got some stuff together, I need some help with it. This archetype is going to be called the Wilderness (荒野) archetype, and mainly consist of EARTH Beast Monsters with the goal of restricting the opponent's options through Field and card control during Main Phase 1, taking advantage of the opponent's restricted options to attack, then setting the Field to prevent a counter during Main Phase 2. The Monsters in this archetype are all based on the animals The Wild Animals I Have Known. One of the things I’m considering though, is expanding it to include The Jungle Book (and Rikki-Tikki-Tavi by extension), Bambi: a Life in the Woods, Watership Down, and other stories. If you have any suggestions at all, please let me know, I’m extremely great full for any suggestions.
2 Votes in Poll
Lopunny Jinzo, Reggie The Rat, and more!
I'm grounded for 2 days so Ill be back soon.
Me and @I am a dumb dumb have interacted with eachother for awhile. I believe we should team-up and help eachother out.
My Esix or @I am a dumb dumb 's Esix?
From R34 artist Frumples to Crazy Dave with drip, prepare your ass!
Okay let me explain this is the amount of pages that are a part of I am a dumb dumb Category page in this Wiki.
Is it okay for me to create an archetype called Bad Dragon... don't worry there will be no images